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Gameolosophy > Tags > real time strategy
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real time strategy |
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 | | Dreamlords | | by Saqqara, Aug 19, 2007 | | Poor execution and repetitive gaming mar Dreamlords, a supposed MMORTS which does nothing but complicate the genre further with its horrible double interface,unbalanced game-play, and a reliance on a flawed guild system. | | Comments(0) Liked It: 6 |
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 | | Saga: Putting the MMO Back in RTS | | by Saqqara, Aug 8, 2007 | | There’s a pretty severe deficiency in the gaming market today when it comes to the term "MMORTS". Why? It has to do with persistence. Since a game world is supposed to be ever-changing, it’s hard to implement a concept for an online RTS that isn’t either too hard to play due to the fact of “offlining” or just doesn’t feel realistic enough to be considered real-time. | | Comments(0) Liked It: 6 |
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