Sound: 8/10
The musical sense of this world is pretty calm and it matches basically the atmosphere of somebody actually walking out in the wilderness and when someone is walking around in the city. When somebody is walking in the wilderness, it is quite serene and calm and the sound is actually only that of a player's character walking over the ground. Now when a player enters a city, he or she is greeted by the cities nice up-beat music, which can be quite a change for a player who has been lulled by the easygoing music on the outside. The sword and spell and grunt effects sound good, and when characters talk there is some decent voice acting.
The sound and musical quality is great, but there is nothing classical about it - it just gets the job done, and hey, I am fine with that. In a world where characters have to do battle and continue on quests, sound is probably the least of a player's concern and is merely an afterthought. Other than that though, it fits well, and does the game justice. If I wanted to add some suggestions for future massive multiplayer online role-playing game music, I feel that while walking around there should be some nice catchy tunes like subtle radio music, but while in the heat of battle, automatically tune them out so players can focus on defeating the enemy. Probably my favorite music in this game is during the login page and when the credits for the game are rolling, very nice commendations to the choral groups, because you sing awesomely well.
Replayability: 10/10
With this game being a multiplayer genre of playing, it offers so much in terms of replayability that it basically never ends. The fact that people make friends so that they can fulfill goals is quite the lasting touch on this game. While it may take a character a few months to max out at level 70, that is only the beginning. The quest to get the best armor and weapons for every character in a raid guild only begins to emphasize the longevity of this game. Remember when people used to help you when you asked for help? Well now that you have been helped, it is time to help others. And even though this helping and charity happens in a fantasy game, the feeling of contribution still feels benevolent and well rewarding.
The replay value in this game is so huge that I have heard the many stories from my friends of how they played over twenty four hours of this game straight, where they woke up at 7 o'clock in the morning, played through the day, played through the night, only to realize that it was noon of the next day already and they still wish to continue more, but then all of sudden their brains shutdown and fall into bed. This game is a game that can consume a person's life and a person's vacation.
I give this warning to everyone that usually the best multiplayer games will do this to a person, and since this is a role-playing game tied in with multiplayer, it is a never ending story that forces people to keep playing to see what will never be scene over the ever expanding event horizon. This is the type of game that is possible to destroy people's relationships with other people and with their academic or professional worlds, so I beg those who wish to try this game, that this game will probably require the most restraint in a game as possible, because it is just too satisfying to drop, and the need for more is never ending.
Conclusion
This is a great game with astonishing graphics, deep gameplay, hypnotic music, and balanced combat.
Overall Rating: 10/10 - Classic
Suggested Action: A must try for all people who consider themselves gamers.
Final Comments
This is a game that will invoke the attention of anyone who truly loves games. Whether you are an advocate of role-playing games or multiplayer games, this game will surely engross all gamers, because the content and interaction with other players is unbelievable. Usually a role-playing gamer will interact only with the artificial intelligence of an unchanging storyline, and usually the multiplayer gamer will only enjoy the satisfaction of eliminating the opponent after a nice headshot in a first-person shooter game, but put the two elements together, and something epic is drawn that is one of the best complements to each other: role-playing and multiplayer. With the fact that this game allows people to try it for ten-days before deciding on whether to buy it, it should not be an excuse to anyone not to try this game.
For those wishing to try it, as I strongly suggest it, I request that you try it during a non-turmoil time such as during a two-week vacation from school, during summer vacation, or during a time when you know that a game that could eat the hours of your life away will not hinder your life in the outside world. It is my personal opinion that many people could easily live off this game for two or three years without the need to purchase another game, because there is so much content in this game that even after maxing out all the components of your character, it is just a never ending cycle. And even when you do maximize everything, you are still missing the other half of the story - you chose the Horde, well then, try the Alliance for a change. This game is so epic that I have run out of allocated memory to keep talking about this game, but surely through playing this game you will learn its true essence and not through merely plain words. I am sure that many have wasted their life away at this game, but be diligent and strong-minded and this game will truly prove a testament to how far the possibilities have come in gaming - elegance and power have truly met to produce a classic.