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World of Warcraft: An Epic Classic

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Though those problems are easily forgotten when players turn there eyes and ears and the rest of their senses to the wonderful world that the Blizzard team offered in this massive multiplayer online role-playing game. The game itself is so epic and wonderful it is amazing and mind boggling to those who have only played one side of the multiplayer or role-playing game coin and not both smeared on one side of a slice of bread.

Unlike regular games that have a story to them, the campaign part, World of Warcraft possesses a multiplayer aspect that flows like a story, but it is up to a player to make it. Everyone's multiplayer experience will be different based on the very beginning decisions they choose to partake in. At the very beginning, a player must choose which alliance he will join: will he join the Alliance or will he join the Horde? Let it be known that in my experience that those who wish to have a more mature experience will choose the Horde over the Alliance, but sometimes a player will encounter mature Alliance players. Now there is nothing negative attributed solely to their name, because if you have played previous Warcraft games, such as Warcraft III, you will learn that the Alliance has more dark elements than the Horde has. After choosing which of the two sides you are going to be on, you must choose from the four distinct species (five species if you have decided to also get the expansion pack). Finally after choosing which species you are going to become, you have to finally choose what class you are going to be. Based on the species of creature you chose, you can vary between paladins to a holy priest. I chose the Horde, undead priest. Though, you are not out of the gauntlet yet, because you also have to choose a name for yourself, but luckily they have a name creator system to help you with that. For this game, you should actually try to read the terms of agreement license, because it is quite comical which names you cannot use to name your character with. I am not sure why they are so serious with the naming business, but it is rather childish in my opinion.

Finally after leaving the pre-configuration setup screen, you can finally enter the game. After you get your side's introductory story, you will be thrown into the World of Warcraft and it will be up to you make friends and join guilds and be the most powerful creature you can become. Oh, how could I forget, there is also a server you must choose to join. If you want to play with your friends, you have to choose the server they play in or you will never see them in your world. Also, when choosing a server, there are two main types of server: player versus environment and player versus player. Player versus environment is a lot easier to play on for beginners than player versus player, because only the environment can attack you (the creatures that lurk around). Player versus player maybe for the more hardcore user that wants more of a challenge, but many feel that the nonsense dealt around un-sportsmanship combat in player versus player somewhat detracts from the overall gameplay.

So, you are finally walking around the World of Warcraft, and you do not know what to do? Well luckily, there are clues given to all players, to help out users with the interface and the interaction with people. And if you are lucky enough to have a friend on as well, I am sure he or she will be able to point out some other nuances to make the multiplayer experience even more enjoyable. In order to level up, a player must defeat creatures, but what is even better is if a player defeats these creatures to fulfill a quest. Once quests are partaken, a player can fulfill certain objectives, and once completed, the player can enjoy a lot of experience points that go towards leveling. Some classes are harder to level than others, but in the end, those that are harder to level can sometimes be the most appreciated of classes. There is no point going into a raid full of tanks if there are no people in the raid capable of healing, because the raid is just going to get fully wiped clean.

Inside the building foundation of your character, you must choose spells to learn, and a technique tree also must be constructed. This technique tree determines whether your priest will be holy or shadow or a mix in-between. For other classes, it will also have two flips of the coin. While shadow priests are very effective to level up a character, a holy priest can sometimes prove more vital in raids when mass healing is necessary.

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