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Animal Crossing: Wild World

A review of the game for younger kids.

What Happens

Unlike in the GC version of Animal crossing, Kapp'n is a cab driver instead of his old job as a boat owner. The game begins in Kapp'ns cab, the rain poring down on the car, and Kapp'n asking you a couple of questions.

These questions will determine the outcome of your players face. As the cab comes to a stop the rain settles down a bit and you get out of the cab. You walk into the Town hall and you go to Pelly and you chose one of these options:

I came by cab

I'm moving in.

Chose either one and Pelly will show you your house on the map. You go to your house and step in to take a quick look at it. As you step out Tom Nook, the local shopkeeper asks you if you want a temporary job position at his store, Nook's Cranny.

A very friendly owl called Blathers who always has problems runs the Museum. If you catch any bugs or fish you can donate them to the Museum or cash them in for the big bucks. If you dig up any fossils or find any pictures you can donate them to the Museum or, as well with fish, cash them in for the big bucks. Above the museum is the Observatory owned by Blathers younger sister Celeste who owns a discount star chart that lacks Constellations. You can make some Constellations or just check the times. There is also a Tailor and the Main Gate where you can visit someone via WiFi or they can visit you.

Later on in the game your town has special events in which you win Trophies and prizes.

Altogether Animal Crossing: Wild World is a great game and will keep you occupied until this time next year. There is always something to do in your Wild Word rather its on your own or via WiFi!

Overall Rating Out of a Hundred: 94

Out of ten: 9

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Comments (1)
#1 by JakeL, Sep 13, 2008
sounds good
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