How to stay away from Hacking in runescape
I'm sure any runescape player has heard that there are no ways to hack or cheat in runescape. Well this is true! People hear over and over again that hacking isn't possible but they still fall for the same old tricks every time. There are a few ways to keep your account safe.
- Don't give your account name and password out in runescape
- Don't give your password or username to anyone on a website claiming to give you money or items or even get your skills up
- When ever you come across something that says they know a trick into the jagex mainframe and that you replace areas in an e-mail with your account info. The e-mail may be named jagex something. DO NOT DO THESE! They may seem real but they are just e-mails that people have made to make you think you were e-mailing to a jagex computer.
If you follow these steps then you can most likely keep your account safe and unharmed.
Good security tips for your runescape account.
- Put Recovery questions on your account and make sure you don't give them out to anyone
- Put a bank pin that only you will know. Not something easy like your phone number.
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Combat Triangle
Introduction
Combat, and fighting in general, is arguably the largest part of RuneScape. Players can battle different monsters as well as each other in mini games. This will be in search of xp for the next level, or killing for your slayer assignment. Fighters buy the food from cookers, potions from herbalists as well as weapons and armour from smiths and crafters and so drive several markets in the RuneScape economy. This guide is about melee combat, meaning to fight with weapons and armour hand to hand. See the Ranging and/or Magic guide(s) to learn about non-melee combat.
To initiate battle against a monster, simply click on it. While you hover over it, you can view its combat level in the top left corner of your screen as shown below. Be wary of battling monsters which are many levels higher than your own.
When you are engaged in combat you will see your character using the wielded weapon (or just his fists and feet) to attack the opponent and vice versa. Damage inflicted on each other will be shown as splash numbers showing how much will be deducted from your hp (hit points). The amount of damage each combat participant has taken is indicated by a horizontal bar above their head. If your bar is entirely green you are not hurt; it will turn red as you are hit. If the bar goes entirely red you're dead!
If you reach 0 hp you will die and re-appear in Lumbridge with only the 3 best items you had in your inventory at the time. If you had a 'skull' over your head from Abyss Runecrafting or Bounty Hunter, you will lose all your items that were in your inventory. In all cases, you can't lose what is in your bank. (Members can change their respawn point to Falador after completing the Recruitment Drive quest, or to Camelot after completing the King's Ransom quest.)
If you are just starting out in Melee you may want to pay a visit to Harlan the Melee Tutor outside Lumbridge Castle to learn about the different kinds of melee weapons and armour as well as various other tips.
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Styles and Skills
If you look at the stats menu in the game, you will see that melee combat includes your Attack, Strength, Defence and Hits skills. When you fight with weapons, you can choose your attack style, which will determine which of your combat levels receive the xp you gain from fighting. If your attack style is Accurate, Aggressive or Defensive - then the majority of your xp will go to your Attack, Strength and Defence skills respectively. This is called 'focused' training. Alternatively you can choose a 'controlled' style where you receive equal xp between all three combat skills. Your hits always receives xp in any style.
Focused training gives (4*damage inflicted) xp to that one skill and (1.33*damage inflicted) xp to your hits level.
Controlled training gives (1.33*damage inflicted) xp to each of the four skills.
Our Bestiary has comprehensive information about all monsters, including their hp, so use it to your advantage. Attack styles also include Stab, Slash and Crush attacks. Different weapons are effective with different styles, while different armour can better resist certain types of attack. For example, the tough hide of a dragon is resistant to Stab attacks and plate armour is weak versus Crush attacks.
You can always retreat (run away) from a battle if you are losing and don't want to die; just click on the ground away to leave the battle. Of course the monster/other player can keep on chasing you. It is up to you to 'run' away and use obstacles to your advantage to avoid death.
There are some areas where a group of players can gang up against a single monster. At the same time, lots of monsters can gang up against a single player. These areas are called multi-combat areas; a pair of crossed swords will appear in the bottom right corner of the screen to indicate that you are in this kind of area. The wilderness is not an exception, as Revenants can engage unwary adventurers who happen to be in such an area. So be on guard next time you plan on exploring the wilderness!
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Armour
When battling your many foes, you will want to wear protective armour. However, it is worth noting that melee armour in general is weak versus magic and strong against range. It also reduces your own ability to cast magic or shoot arrows. There is a large variety of different armour you can wear depending on your defence level. A table of the requirements for the different types of armour is shown below.
Defence
Lvl 1 1 5 10 20 30 40 60
Metal
Bronze
Iron
Steel
Black
Mithril
Adamant
Rune
Dragon
Of course there is different armour for protection all over. Read below to find out information about each. For the full statistics about each type of armour in each type of metal, please refer to our Smithing Tables.
Armour Types
Helmets
Full Helmets offer better protection than Medium Helmets. However if you are Ranging or casting spells, it is best to wear Medium helmets as they don't restrict your vision.
Chainmail
Chainmail is made up of many small rings which are interlaced. It has good defence versus 'Slash' or 'Crush' attacks but it is weak to 'Stab' attacks as they go through the holes in the chain mail.
Chainmail is quite flexible and doesn't disadvantage a Ranger, however it does hinder Magicians if they want to cast spells.
Platemail
Plate armour is much heavier and stronger than Chainmail. On the downside, it's weak against 'Crush' attacks; but it is good versus 'Slash' and 'Stab' attacks.
Rangers and Magicians will find it very difficult to shoot arrows or cast spells while wearing this armour.
Shields
Although similar, Square shields and Kite shields have some differences. The square shield is weak against 'Crush' attacks, while the Kite shield is weak versus 'Stab' attacks. Both are strong against other types of attacks.
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Weapons
Weapons are of course what you use throughout the game to attack NPCs and other players. Again, you need certain Attack levels to be able to wield different types of weapons as shown below.
Attack
Lvl 1 1 5 10 20 30 40 60
Metal
Bronze
Iron
Steel
Black
Mithril
Adamant
Rune
Dragon
Of course there are different weapons for different scenarios. Read below to find out information about each weapon. For the full statistics of each type of weapon in each type of smithable metal, please refer to our Smithing Tables.
CLAWS (members)
Pic Speed Strength Damage
Fast Weak Chop (Accurate - Slash)
Slash (Aggressive - Slash)
Lunge (Controlled - Stab)
Block (Defensive - Slash)
As fast as a Dagger, these can attack at over double the speed of a two-handed sword. Their 'Slash' attack is better than a dagger, but they can't be poisoned.
DAGGER
Pic Speed Strength Damage
Fast Weakest Stab (Accurate - Stab)
Lunge (Aggressive - Stab)
Slash (Aggressive - Slash)
Block (Defensive - Stab)
A very fast weapon that is mainly for Stabbing, although it can be used to 'Slash' as well. The dagger is very useful for members because they can also be poisoned. This combination of speed and poison can prove lethal in player vs player combat and it's good to start off a fight against Rangers or Mages.
SHORT SWORD
Pic Speed Strength Damage
Fast Weak Stab (Accurate - Stab)
Lunge (Aggressive - Stab)
Slash (Aggressive - Slash)
Block (Defensive - Stab)
A fast Stabbing weapon which can deal more damage than basic daggers. It can also be used to 'Slash' and it's good for people on a tight budget.
SCIMITAR
Pic Speed Strength Damage
Fast Medium Chop (Accurate - Slash)
Slash (Aggressive - Slash)
Lunge (Controlled - Stab)
Block (Defensive - Slash)
This is a 'Slash' only weapon, but stronger than a Short Sword. This is the ideal weapon to use on F2P as it hits well through Mages' cloth and Rangers' leather, and it's a good compromise between speed and strength.
MACE
Pic Speed Strength Damage
Medium Weak Pound (Accurate - Crush)
Pummel (Aggressive - Crush)
Spike (Controlled - Stab)
Block (Defensive - Crush)
Primarily a 'Crushing' weapon which is good against platemail, this is the more flexible and weaker form of a warhammer. It is also the weapon of choice for priests as they give slight prayer bonuses.
LONG SWORD
Pic Speed Strength Damage
Medium Medium Chop (Accurate - Slash)
Slash (Aggressive - Slash)
Lunge (Controlled - Stab)
Block (Defensive - Slash)
A warrior's loyal friend and often chosen weapon in many battles. It is used to 'Stab' and 'Slash' opponents and has enough strength to inflict significant damage. It has a good compromise between speed and strength, and also has a 'controlled' fighting option to spread xp gained amongst all fighting levels.
SPEAR (members)
Pic Speed Strength Damage
Medium Medium Lunge (Controlled - Stab)
Swipe (Controlled - Slash)
Pound (Controlled - Crush)
Block (Defensive - Stab)
The most flexible weapon in the game, it can attack with all different types of options. However it sacrifices speed and strength. It also has a 'controlled' fighting option. It can be poisoned.
BATTLE AXE
Pic Speed Strength Damage
Slow High Chop (Accurate - Slash)
Hack (Aggressive - Slash)
Smash (Aggressive - Crush)
Block (Defensive - Slash)
Faster than the two-handed sword yet not as strong. This is the second most favoured weapon amongst warriors and can inflict significant 'Slash' damage versus Rangers and Mages, as well as 'Crush' damage versus other warriors.
WARHAMMER
Pic Speed Strength Damage
Slow Medium Pound (Accurate - Crush)
Pummel (Aggressive - Crush)
Block (Defensive - Crush)
A big lump of metal on the end of a stick, this is only used for fighting versus other warriors to 'Crush' through their platemail.
TWO-HANDED SWORD
Pic Speed Strength Damage
Slowest Highest Chop (Accurate - Slash)
Slash (Aggressive - Slash)
Smash (Aggressive - Crush)
Block (Defensive - Slash)
Although the slowest of all weapons, it is very much the strongest weapon in the game. However, it can not be used with a shield. It can not be used to Stab but it still packs a mighty punch. This weapon is not used often due to its slow speed.
HALBERD (members)
Pic Speed Strength Damage
Slowest Highest Jab (Controlled - Stab)
Swipe (Aggressive - Slash)
Fend (Defensive - Stab)
Being very slow is the disadvantage of this weapon. However, its advantage is its great reach whereby the warrior can attack enemies from a 2 square distance, even over small obstacles. This can be exploited in certain situations.
You can also wield hatchets and pickaxes as weapons, but these items are primarily used for woodcutting and mining. They are ineffective in combat.
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Dragon Items
There are many weapons and armour that do not fall into the conventional categories as explained above, and Jagex has brought these out slowly over time. They are usually rare drops, quest rewards, or only obtainable from guilds. They can either be part of the ever-increasing Dragon group (which is a two steps up from Runite) or alternatively, they could be just other types of weapons and armour. Sections describing non-Dragon items follow this section.
Level 60 Attack is required to wield a Dragon weapon, and completion of a quest may also be required. Level 60 Defence is required to wear Dragon Armour. We have listed the Dragon Items in chronological order of their release into the game.
DRAGON ITEMS
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Longsword
+58 +69 +2 0 0 0 +3 +2 0 0 +71 0
This was the very first Dragon item to be released. It was, and still is, purchasable for 100,000gp in the Lost City which you can only access after completing the Lost City quest. You can also buy it from other players.
Battle Axe
-2 +70 +65 0 0 0 0 0 0 -1 +85 0
You can purchase this for 200,000gp from the Hero's guild which you can access after completing the Hero's quest. Alternatively, you can buy this weapon from other players.
Medium Helmet
0 0 0 -3 -1 +33 +35 +32 -1 +34 0 0
This is usually obtainable as a drop from the King Black Dragon in his cavern or other high level monsters who drop it as well. Check our Bestiary for more monsters.
Dagger
+40 +25 -4 +1 0 0 0 0 +1 0 +40 0
This was later released at the same Lost City store where you can buy the Dragon longsword. A Dragon dagger costs 30,000gp - or you could buy one from other players. Can be poisoned.
Mace
+40 -2 +60 0 0 0 0 0 0 0 +55 +5
This was released at the same time as the Dragon dagger. Like the battleaxe, it is purchasable at the Hero's guild which you can access after completing the Hero's quest. It costs only 50,000gp from the store, or it can be bought from other players.
Square Shield
0 0 0 -6 -2 +50 +52 +48 0 +50 0 0
This item is made by smithing its two halves together. This requires lvl 60 smithing. You can purchase the Right Half from the Legend's guild store which you can access after completing the Legends' quest. The left half is a very rare drop from many monsters - search our Bestiary for more info.
Spear
+55 +55 +55 0 0 +5 +5 +5 +5 +5 +60 0
Dropped by various monsters. To find these, go to the bestiary, type in "Dragon Spear" and click the Search button. It can be poisoned.
Halberd
+70 +95 0 -4 0 +1 +4 +5 0 0 +89 0
You can buy and wield this weapon only after completing the Regicide quest. You can buy it at the Tyras camp for 325,000gp. You can also buy it from other players, but can't use it until you have finished the quest.
Chain mail
0 0 0 -15 0 +81 +93 +98 -3 +82 0 0
This is a very rare drop from the Kalphite Queen and Dust Devils. You also can get this item by gambling 500 points in Barbarian Assault minigame, although chances are low.
Plate Legs
0 0 0 -21 -7 +68 +66 +63 -4 +65 0 0
These can be obtained as drops from Metal Dragons in Brimhaven Dungeon - Bronze, Iron and Steel Dragons. Or you can purchase a pair from other players.
Plate Skirt
0 0 0 -21 -7 +68 +66 +63 -4 +65 0 0
Same info as for Dragon legs.
Scimitar
+8 +67 -2 0 0 0 +1 0 0 0 +66 0
This can be bought for maximum cost of 108,000gp from Daga's scimitar stall on Ape Atoll after completing the Monkey Madness quest. You can buy it from other players, but can't use it until you have completed the quest.
Axe
+2 +38 +32 0 0 0 0 0 0 0 +42 0
The dragon axe (hatchet) is obtained by killing King Dagannoths in the Waterbirth Island Dungeon or by purchasing it from other players.
2hander
-4 +92 +80 -4 0 0 0 0 0 -1 +93 0
You can obtain the dragon 2hander by killing the Chaos Elemental in level 51 multi wilderness, from the Kalphite Queen, or by purchasing it from other players.
Full helmet
+0 +0 +0 -6 -2 +45 +48 +41 -1 +46 +0 +0
This item is obtained by killing Mithril dragon. Mithril dragon is the only monster that drops this valuable item. You also can get this item by using chewed bones on a funeral pyre
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Defenders
Defenders are off-hand weapons that are wielded in the shield slot. They provide bonuses to your melee attack stats, and also provide some defence against melee attacks, although not as much as shields made of the same metal. Additionally, steel defenders and up also provide a strength bonus.
Defenders can be obtained in the Warriors' Guild. First, you must earn tokens by participating in various minigames within the guild. You can then spend these tokens by fighting Cyclopes found on the top floor of the guild. For every minute you spend fighting these monsters, you will lose ten tokens. There's a small chance a Cyclops will drop a defender.
The first defender you get will be the bronze one. After obtaining the bronze defender, leave the Cyclopes room and show your defender to Kamfreena, who can be found just outside the room. She will tell you that the Cyclopes will drop the next defender, in this case iron. Repeat this process to obtain all the defenders. The last defender you'll get will be the rune defender; once you get it, you can keep killing Cyclopes in order to get more of them.
If you only have a single rune defender, and lose it, you'll have to go through the process of getting all the other defenders again before you can get your rune defender back. Therefore, it's wise to keep another defender, for example an adamant one, just in case.
Attack and Defence
Level 1 1 5 10 20 30 40
Metal
Bronze
Iron
Steel
Black
Mithril
Adamant
Rune
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
+3 +2 +1 -3 -2 +3 +2 +1 -3 -2 0 0
+5 +4 +3 -3 -2 +5 +4 +3 -3 -2 0 0
+7 +6 +5 -3 -2 +7 +6 +5 -3 -2 +1 0
+9 +8 +7 -3 -2 +9 +8 +7 -3 -2 +2 0
+10 +9 +8 -3 -2 +10 +9 +8 -3 -2 +3 0
+13 +12 +11 -3 -2 +13 +12 +11 -3 -2 +4 0
+20 +19 +18 -3 -2 +20 +19 +18 -3 -2 +5 0
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Boots
There are a number of boots in the game to keep your feet well protected. All metal boots are obtained by killing Slayer monsters, while other boots are related to quests. They are detailed in the table below.
Metal Boots
Pic Name Attack Bonuses Defence Bonuses Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Bronze Boots 0 0 0 -3 -1 +1 +2 0 0 0 0 0
Iron Boots 0 0 0 -3 -1 +2 +3 +4 0 0 0 0
Steel Boots 0 0 0 -3 -1 +5 +6 +7 0 0 0 0
Black Boots 0 0 0 -3 -1 +7 +8 +9 0 0 0 0
Mithril Boots 0 0 0 -3 -1 +8 +9 +10 0 0 0 0
Adamantite Boots 0 0 0 -3 -1 +10 +11 +12 0 0 +1 0
Rune Boots 0 0 0 -3 -1 +12 +13 +14 0 0 +2 0
Dragon Boots 0 0 0 -3 -1 +16 +17 +18 0 0 +4 0
Climbing Boots 0 0 0 0 0 0 +2 +2 0 0 +2 0
Boots of Lightness 0 0 0 0 0 +1 +1 +1 0 0 0 0
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Gloves
To aid you in your attacks, a number of gloves will help you grip your weaponry. They also offer quite nice defence bonuses, and are very useful for their bonuses.
Glove Equipment
Pic Name Attack Bonuses Defence Bonuses Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Leather Gloves 0 0 0 0 0 0 +1 +2 0 0 0 0
Normal Gloves +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 0
Bronze Gloves +2 +2 +2 +1 +2 +2 +2 +2 +1 +2 +2 0
Iron Gloves +3 +3 +3 +2 +3 +3 +3 +3 +2 +3 +3 0
Steel Gloves +4 +4 +4 +2 +4 +4 +4 +4 +2 +4 +4 0
Black Gloves +5 +5 +5 +3 +5 +5 +5 +5 +3 +5 +5 0
Mithril Gloves +6 +6 +6 +3 +6 +6 +6 +6 +3 +6 +6 0
Adamant Gloves +7 +7 +7 +4 +7 +7 +7 +7 +4 +7 +7 0
Rune Gloves +8 +8 +8 +4 +8 +8 +8 +8 +4 +8 +8 0
Dragon Gloves +9 +9 +9 +5 +9 +9 +9 +9 +5 +9 +9 0
Barrow Gloves +12 +12 +12 +6 +12 +12 +12 +12 +6 +12 +12 0
Cooking Gauntlets +2 +2 +2 0 0 +8 +9 +7 0 0 +2 0
The gauntlets from the Family Crest quest enchanted by Caleb, the brother in Catherby. Wearing these gauntlets while cooking reduces the chances of burning certain fish.
Chaos Gauntlets +2 +2 +2 0 0 +8 +9 +7 0 0 +2 0
The gauntlets from the Family Crest quest enchanted by Jonathan, the brother in the Jolly Boar Inn. When worn, bolt spells will hit harder.
Goldsmithing Gauntlets +2 +2 +2 0 0 +8 +9 +7 0 0 +2 0
The gauntlets from the Family Crest quest enchanted by Avan, the brother in the Al Kharid chasm mine. When worn, smelting gold gains 56.25 smithing experience as opposed to 22.5 experience.
Klank's Gauntlets +2 +2 +2 0 0 +8 +9 +7 0 0 +2 0
Received from Klank during the Underground Pass quest. Additional pairs can be purchased from him for 5k after the quest.
Bronze Gauntlets +0 +0 +0 -1 -1 +2 +3 +3 -1 +2 +0 +0
Iron Gauntlets +0 +0 +0 -1 -1 +3 +4 +4 -1 +3 +0 +0
Steel Gauntlets +0 +0 +0 -1 -1 +4 +5 +5 -1 +4 +0 +0
Black Gauntlets +0 +0 +0 -1 -1 +5 +6 +6 -1 +5 +0 +0
Mithril Gauntlets +0 +0 +0 -1 -1 +6 +7 +7 -1 +6 +0 +0
Adamant Gauntlets +0 +0 +0 -1 -1 +8 +9 +9 -1 +8 +1 +0
Rune Gauntlets +0 +0 +0 -1 -1 +10 +11 +11 -1 +10 +2 +0
Dragon Gauntlets +0 +0 +0 -1 -1 +14 +15 +15 -1 +14 +3 +0
The metal-coloured gloves can be obtained by purchasing them from the Culinomancer's Chest in Lumbridge Basement. You can purchase increasingly advanced versions depending on your progress in the Recipe For Disaster Quest.
The metal gauntlets can be purchased using Fist of Guthix tokens, which can be obtained during the Fist of Guthix minigame. They will degrade every so often until reaching 0, at which point you can restore them by paying Fist of Guthix tokens.
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Jewellery
There are a number of different necklaces, which offer stat boosting properties in attack, defence, strength and prayer.
See the Crafting Guide for information on making these.
Jewellery
Pic Name Attack Bonuses Defence Bonuses Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Amulet of Defence 0 0 0 0 0 +7 +7 +7 +7 +7 0 0
Amulet of Strength 0 0 0 0 0 0 0 0 0 0 +10 0
Amulet of Power +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +1
Amulet of Glory +10 +10 +10 +10 +10 +3 +3 +3 +3 +3 +6 +3
Amulet of Fury +10 +10 +10 +10 +10 +15 +15 +15 +15 +15 +8 +5
Bracelet of Combat +7 +7 +7 +3 +7 +5 +5 +5 +3 +5 +6 +0
Teleports you to the Warriors Guild, Champions Guild, Ranging Guild, or the Monastery. Also updates Slayer total every tenth kill while wearing.
Bracelet of Regeneration 8 8 8 3 7 6 6 6 3 8 7 0
The bracelet of regeneration doubles speed that HP restores naturally. Summoning defence is 5.
Berserker Necklace -10 -10 -10 0 0 -20 -20 -20 -20 -20 +7 +3
The berserker necklace increases damage done by obsidian melee weapons 20%
Ring of Life 0 0 0 0 0 0 0 0 0 0 0 0
If the wearer falls below 10% in hit points, they are automatically teleported back to Lumbridge. It will not protect the wearer if the enemy can hit more than 10% of hit points! 1 use only.
Phoenix Necklace 0 0 0 0 0 0 0 0 0 0 0 0
Restores your HP by 30% of its maximum if you fall under 20% of your maximum HP. It will not protect the wearer if the enemy can hit more than 20% of hit points! The necklace will activate ahead of the ring of life. 1 use only.
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Other
Quest Items
Hunter Items
Armour/Weapon Sets
Spears
Hastas
Miscellaneous
Quest Items
Quest Weapons
A number of weapons in the game can only be received during or after quests. These weapons vary greatly in power, but they are all unique. These weapons are detailed below.
Bone Weapons
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Bone Club
-4 -4 +16 -4 0 0 0 0 0 0 +15 0
Dropped by Cave Goblin Guards, which are found in the Lumbridge Caves. It can also be purchased from the Cave Goblin weapon shop.
Bone Dagger
+5 +3 -4 +1 0 0 0 0 +1 0 +4 0
Can be bought from the Cave Goblin weapon shop. Its special attack can only be used if you have completed the Death to the Dorgeshuun quest.
Bone Spear
+11 +11 +11 0 0 +1 +1 0 0 0 +13 0
Dropped by Cave Goblin Guards, which are found in the Lumbridge Caves. It can also be purchased from the Cave Goblin weapon shop.
Mjolnirs
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Mjolnir
0 0 +11 0 0 0 0 0 0 0 +14 0
Mjolnirs are available in three different forms. Zamorak , Guthix and Saradomin. (Click the links to swap the images). You can obtain the mjolnirs by following the enchanted key that you get after completing the Making History quest. Information on how to follow the key can be found in our quest guide!
Other Weaponry
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Barrelchest Anchor -2 +10 +92 0 0 0 0 0 0 0 +100 0
Obtained during the Great Brain Robbery quest. Must be repaired by the pirate Smith on Mos Le'Harmless for 230K. Should someone kill you for the anchor, you will drop 230K gp instead.
Blessed Axe -2 +12 +10 0 0 0 +1 0 0 0 +13 +2
Obtained during the Animal Magnetism quest; it cannot be used for woodcutting.
Blurite Sword +9 +14 -2 0 0 0 +3 +2 0 0 +0 0
Made during The Knight's Sword; you must make extras during the quest if you wish to keep one afterwards.
Brine Sabre +7 +47 -2 0 0 0 +0 +0 0 0 +46 0
Drop from Brine Rats, which can be killed after completing Olaf's Quest and acquiring level 47 Slayer.
Excalibur +20 +29 -2 0 0 0 +3 +2 +1 0 +25 0
Obtained during the Merlin's Crystal quest.
Silverlight +9 +14 -2 0 0 0 +3 +2 +1 0 +12 0
Obtained during the Demon Slayer quest.
Darklight +10 +16 -2 0 0 0 +3 +2 +2 0 +13 0
Obtained during the Shadow of the Storm quest.
Dark Dagger +5 +3 -4 +1 0 0 0 0 +1 0 0 0
Used during the Legends quest to kill Viyeldi.
Fremennik Blade
+6 +29 -2 0 0 0 +1 0 0 0 +28 0
Can be obtained during The Fremennik Trials quest by killing the fourth form of Koschei the Deathless.
Gadderhammer
-4 -4 +36 -4 0 0 0 0 0 0 +35 0
This weapon can be obtained as part of the In Aid of the Myreque Quest. It does additional damage against Shade enemies.
Keris +40 +20 -10 +2 0 0 0 0 +2 0 +30 +2
Obtained after the Contact quest; it hits hard on kalphites and scarabs, and has a special effect which occasionally multiplies the damage by three.
Rod of Ivandis
0 -1 +7 +4 0 +2 +3 +1 +4 0 +3 0
This weapon can be obtained as part of the In Aid of the Myreque Quest. It can be charged to use a special attack. It can have a maximum of 10 charges.
Wolfbane +11 +5 -4 +1 0 0 0 0 +1 0 +10 +5
Obtained after the Priest in Peril quest, used to attack men and women in Canifis so they will not turn into werewolves.
Pirate Weapons
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Harry's Cutlass
+3 +14 0 -5 0 +4 +4 +4 0 0 +22 0
Harry's cutlass is a weapon that can be bought for 1040 gp by talking to the NPC 'Smith' on the Mos Le'Harmless pier. To get to Mos Le'Harmless you must complete the Cabin Fever Quest.
Lucky Cutlass
+5 +20 0 -5 0 +6 +6 +6 0 0 +25 0
Lucky Cutlass is a weapon that can be bought for 2560 gp by talking to the NPC 'Smith' on the Mos Le'Harmless pier. To get to Mos Le'Harmless you must complete the Cabin Fever Quest.
Rapier
+45 +7 -2 0 0 0 +1 0 0 0 +44 0
Rapier is a weapon that can be bought for 25,600 gp by talking to the NPC 'Smith' on the Mos Le'Harmless pier. To get to Mos Le'Harmless you must complete the Cabin Fever Quest.
Quest Armour
Certain armour can only be accessed during or after specific quests. Various armour has different defence abilities, and their unique attributes are detailed below.
Crab Items
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Crab Claw
0 0 0 0 0 +3 +4 +2 0 0 +1 0
Crab Claws can be equipped in the glove slot, and can be crafted once a player has completed the Pirate Pete section of Recipe For Disaster quest by killing a Crab, collecting a fresh crab claw then using a chisel on it.
Crab Helmet
0 0 0 -3 -1 +4 +5 +3 -1 +4 0 0
Crab Helmets can be crafted once a player has completed the Pirate Pete section of Recipe For Disaster quest by killing a Crab, collecting a fresh crab shell then using a chisel on it.
Crystal Items
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Crystal Shield
0 0 0 -10 -10 +51 +54 +53 0 +80 0 0
This can be bought for 750,000 gp after completing the Roving Elves quest. The recharging cost (after 2500 uses) is lower than the crystal bow, and decreases each time until it stabilises. Note that the crystal shield always has -10 to Magic and Ranged attack bonuses
Fremennik Armour
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Archer Helm
-5 -5 -5 -5 +6 +6 +8 +10 +6 +6 0 0
Once you have completed The Fremennik Trials quest, you can purchase this helmet from Skulgrimmen (north of the Rellekka longhall) for 78,000gp.
Berserker Helm
0 0 0 -5 -5 +31 +29 +33 0 +30 +3 0
Once you have completed The Fremennik Trials quest, you can purchase this helmet from Skulgrimmen (north of the Rellekka longhall) for 78,000gp.
Warrior Helm
0 +5 0 -5 -5 +31 +33 +29 0 +30 0 0
Once you have completed The Fremennik Trials quest, you can purchase this helmet from Skulgrimmen (north of the Rellekka longhall) for 78,000gp.
Farseer Helm
-5 -5 -5 +6 -5 +8 +10 +12 +6 0 0 0
Once you have completed The Fremennik Trials quest, you can purchase this helmet from Skulgrimmen (north of the Rellekka longhall) for 78,000gp.
Fremennik Shield
0 0 0 -8 -2 +27 +31 +29 -1 +29 0 0
Once you have completed The Fremennik Trials quest, and have level 25+ Defence, you can wield this shield, which is dropped by the Fremennik Market Guards.
Helm of Neitiznot
0 0 0 0 0 +31 +29 +34 +3 +30 +3 +3
This item is a reward from The Fremennik Isles quest. If you lose it you can buy another for 50k coins from Neitiznot's Burgher.
Fremennik Round Shield
0 0 0 -10 -10 +17 +17 +31 -4 +33 0 0
You learn to make this shield during The Fremennik Isles quest. It can be made on a woodcutting stump (lvl 54) in Neitiznot, from 2 arctic pine logs, a rope and a bronze nail. It requires level 25 defence to wear.
Other Armour
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Bonesack
0 0 0 0 0 +4 +4 +4 +4 +4 0 0
A reward of the Rag and Bone Man quest.
Ram Skull Helm
0 0 0 0 -2 +19 +21 +16 0 +19 0 0
A reward of the Rag and Bone Man quest.
Anti-dragon
Shield 0 0 0 0 0 +7 +9 +8 +2 +8 0 0
You can get this by talking to the Duke of Lumbridge in Lumbridge Castle after you have started the Dragon Slayer quest and spoken to Oziach.
Dragonfire
Shield
(un-charged) 0 0 0 -10 -5 +20 +25 +22 +10 +22 +7 0
To obtain this item, you need to find Dragonic visage, dropped by various Dragons. Once you have the visage, go talk to Oziach and he will make you this item for 1250k. Requires level 75 defence to wield. Shield is charged by absorbing a dragon's breath.
Dragonfire
Shield
(Fully charged) 0 0 0 -10 -5 +70 +75 +72 +10 +72 +7 0
The shield can hold up to fifty charges, and each charge stored within it will add +1 to its stab, slash, crush and ranged defence. Requires level 75 defence to wield.
Golden Helmet
0 0 0 0 0 0 +10 +20 0 +10 0 0
Made during the Between a Rock quest.
Khazard Helmet
0 0 0 0 0 +4 +5 +3 0 0 0 0
Obtained during the Fight Arena quest.
Khazard Armour
0 0 0 0 0 0 +11 +10 0 0 0 0
Obtained during the Fight Arena quest.
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Hunter Items (Members Only)
If you're ready to run around after butterflies, butterfly catching can be very helpful when doing combat with a group. Butterflies can be used on other players to raise one of their melee skills approximately 20%.
Butterflies
Pic Name Skill Raised
Ruby Harvest Attack
Sapphire Glacialis Defence
Snowy White Hitpoints
Black Warlock Strength
Salamanders captured using net traps are currently the most versatile weapon in the game. They can be used for melee, range or magic. This small creature requires two hands as it packs quite a punch - feed it and it becomes a portable flamethrower. Each different kind of salamander will eat only a certain type of food, which must be equipped in your arrow slot for use. This food - herb tar - is produced through Herblore. Be warned that you must be standing next to something to attack it - you cannot attack from a long distance. However, low fences can still block opponents from meleeing you while you blast them with fire.
Salamanders
Pic Food Name Levels Required Attack Bonuses Defence Bonuses Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Guam Tar Swamp Lizard 30 Magic, Ranged, Attack 0 +10 0 0 +20 0 0 0 0 0 +22 0
Marrentill Tar Orange Salamander 50 Magic, Ranged, Attack 0 +19 0 0 +29 0 0 0 0 0 +31 0
Tarromin Tar Red Salamander 60 Magic, Ranged, Attack 0 +37 0 0 +47 0 0 0 0 0 +49 0
Harralander Tar Black Salamander 70 Magic, Ranged, Attack 0 +59 0 0 +69 0 0 0 0 0 +71 0
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Armour/Weapon Sets
The very popular mini game Castle Wars has a number of rewards you can purchase with your tickets. These rewards are more status symbols than protection, but they still offer bonuses for defence.
Castle Wars
Pic Name Attack Bonuses Defence Bonuses Other Bonuses Tickets
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Red Decorative Head 0 0 0 -3 -1 +7 +8 +6 -1 +7 0 0 4
Red Decorative Body 0 0 0 -30 -10 +32 +31 +24 -6 +31 0 0 8
Red Decorative Legs 0 0 0 -21 -7 +17 +16 +15 -4 +16 0 0 6
Red Decorative Shield 0 0 0 -8 -2 +13 +15 +14 -1 +14 0 0 6
Red Decorative Sword +9 +14 -2 0 0 0 +3 +2 0 0 +16 0 5
White Decorative Head 0 0 0 -3 -1 +10 +11 +9 -1 +10 0 0 40
White Decorative Body 0 0 0 -30 -10 +46 +44 +38 -6 +44 0 0 80
White Decorative Legs 0 0 0 -21 -7 +24 +22 +20 -4 +22 0 0 60
White Decorative Shield 0 0 0 -8 -2 +18 +22 +20 -1 +20 0 0 60
White Decorative Sword +15 +20 -2 0 0 0 +3 +2 0 0 +22 0 50
Gold Decorative Head 0 0 0 -3 -1 +14 +15 +13 -1 +14 0 0 400
Gold Decorative Body 0 0 0 -30 -10 +65 +63 +55 -6 +63 0 0 800
Gold Decorative Legs 0 0 0 -21 -7 +33 +31 +29 -4 +31 0 0 600
Gold Decorative Shield 0 0 0 -8 -2 +27 +31 +29 -1 +29 0 0 600
Gold Decorative Sword +20 +29 -2 0 0 0 +3 +2 0 0 +31 0 500
Red Castlewars Hood 0 0 0 0 0 +1 +2 0 0 +1 0 0 10
Red Castlewars Cloak 0 0 0 0 0 0 +1 +1 0 +2 0 0 10
Blue Castlewars Hood 0 0 0 0 0 0 +1 +2 0 +1 0 0 10
Blue Castlewars Cloak 0 0 0 0 0 0 +1 +1 0 +2 0 0 10
Many find the challenges of Pest Control quite exciting, and they can put the points they earn towards physical rewards. Players who have amassed enough points can wear the entire Void Knight outfit. Wearing the full set including the helmet (Mace not required) will give you 10% more Attack and Strength. In addition to the armour of these powerful Knights, players can purchase the Void Knight Mace, capable of autocasting Crumble undead, Claws of Guthix, and the Wave spells.
Void Knight Items
Pic Name Attack Bonuses Defence Bonuses Other Bonuses Points
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Void Knight Mace +22 0 +41 +8 +2 +2 +2 +2 +2 +2 +38 +6 250
Void Knight Top 0 0 0 0 0 +45 +45 +45 +45 +45 0 0 250
Void Knight Robe 0 0 0 0 0 +30 +30 +30 +30 +30 0 0 250
Void Knight Gloves 0 0 0 0 0 +6 +6 +6 +4 +6 0 0 150
Void Knight Melee Helmet 0 0 0 0 0 +6 +6 +6 +6 +6 0 0 200
Another enjoyable minigame, Barbarian Assault, offers a number of reward should you be able to conquer the penance. For each, points are needed equally in each role, not just a single role.
Barbarian Assault Rewards
Pic Name Attack Bonuses Defence Bonuses Other Bonuses Points
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Runner Boots 0 0 0 +1 +1 +8 +8 +8 0 0 0 0 100
Penance Gloves 0 0 0 0 0 0 +3 +4 0 +2 0 0 150
Fighter Hat +5 +5 +5 -7 -7 +27 +29 +26 -3 +28 0 0 275
Ranger Hat -5 -5 -5 -5 +6 +7 +10 +11 +5 +8 0 0 275
Runner Hat 0 0 0 0 0 +30 +32 +27 +1 +30 0 0 275
Healer Hat -5 -5 -5 +6 -5 +6 +8 +10 +7 0 0 0 275
Fighter Torso 0 0 0 -40 0 +62 +85 +62 -10 +67 +4 0 375
Penance Skirt 0 0 0 -10 +15 +26 +21 +28 +19 +26 0 0 375
Should you become a member of the elusive Temple Knights, you will be given access to armour very much in tune with Saradomin. This armour offer high prayer boosts, allowing you to maintain prayer for long periods of time.
Temple Knights Armour
Pic Name Attack Bonuses Defence Bonuses Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Initiate Sallet 0 0 0 -6 -2 +13 +13 +11 -1 +13 0 +3
Initiate Hauberk 0 0 0 -30 -10 +46 +44 +38 -6 +44 0 +6
Initiate Cuisse 0 0 0 -21 -7 +24 +22 +20 -4 +22 0 +5
Proselyte Sallet 0 0 0 -6 -2 +19 +21 +16 -1 +19 0 +4
Proselyte Hauberk 0 0 0 -30 -10 +65 +63 +55 -6 +63 0 +8
Proselyte Cuisse 0 0 0 -21 -7 +33 +31 +29 -4 +31 0 +5
Proselyte Tasset 0 0 0 -21 -7 +33 +31 +29 -4 +31 0 +5
The White Knights' Armoury becomes available to you after the completion of the Wanted! quest. Speak to Sir Vysin in order to access it. You will only be able to buy certain items based on your rank within the White Knights. This rank is determined by the number of Black Knights you have killed since completing the quest.
White Knight Ranks
Rank Kills Rank Kills
Novice 100-199 Noble 500-799
Peon 200-299 Adept 800-1299
Page 300-499 Master 1300+
White Knight Armoury Items
Pic Name Attack Bonus Defence Bonus Other Bonuses Rank
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
White Knight Chainmail 0 0 0 -15 0 +22 +32 +39 -3 +24 0 +1 Novice
White Knight Platelegs 0 0 0 -21 -7 +21 +20 +19 -4 +20 0 +1 Novice
White Knight Plateskirt 0 0 0 -21 -7 +21 +20 +19 -4 +20 0 +1 Novice
White Knight Dagger +10 +5 -4 +1 0 0 +1 0 0 0 +7 +1 Peon
White Knight Short Sword +14 +10 -2 0 0 0 +2 +1 0 0 +12 +1 Peon
White Knight Medium Helm 0 0 0 -3 -1 +9 +10 +8 -1 +9 0 +1 Page
White Knight Square Shield 0 0 0 -6 -2 +15 +16 +14 0 +15 0 +1 Page
White Knight Magic Staff +2 -1 +10 +10 0 +2 +3 +1 +10 0 +7 +1 Noble
White Knight Mace +8 -2 +16 0 0 0 0 0 0 0 +13 +3 Noble
White Knight Long Sword +13 +18 -2 0 0 0 +3 +2 0 0 +16 +1 Noble
White Knight Full Helm 0 0 0 -6 -2 +12 +13 +10 -1 +12 0 +1 Adept
White Knight Platebody 0 0 0 -30 -10 +41 +40 +30 -6 +40 0 +1 Adept
White Knight Kite Shield 0 0 0 -8 -2 +17 +19 +18 -1 +18 0 +1 Adept
White Knight Boots 0 0 0 -3 -1 +7 +8 +9 0 0 0 +1 Adept
White Knight Gloves 0 0 0 0 0 0 +1 +2 0 0 0 +1 Adept
White Knight Claws +10 +14 -4 0 0 +4 +7 +2 0 0 +14 +1 Master
White Knight Scimitar +4 +19 -2 0 0 0 +1 0 0 0 +14 +1 Master
White Knight Battle Axe -2 +20 +15 0 0 0 0 0 0 0 +26 +1 Master
White Knight Warhammer -4 -4 +22 -4 0 0 0 0 0 0 +19 +1 Master
White Knight Two-Handed Sword -4 +27 +21 -4 0 0 0 0 0 -1 +22 +1 Master
White Knight Halberd +19 +25 0 -4 0 -1 +2 +3 0 0 +20 +1 Master
The TzHaar are a powerful race, with many bizarre weapons and armour. Obsidian items are purchased in TzHaar using the local currency, which is Tok'kul. Tok'kul can be won in the Fight Caves or Fight Pits, or received for selling items to TzHaar stores.
Tzhaar and Obsidian Items
Pic Name Attack Bonuses Defence Bonuses Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
TokTz-Mej-Tal +15 -1 +55 +15 0 +10 +15 +5 +15 0 +55 +5
TozTz-Ket-Em -4 -4 +62 0 0 0 0 0 0 0 +56 0
TozTz-Xil-Ak +47 +38 -2 0 0 +2 +3 0 0 0 +49 0
TozTz-Xil-Ek +16 +48 0 0 0 0 0 0 0 0 +39 0
TokTz-Ket-Om 0 0 +80 -4 0 0 0 0 0 0 +85 0
TokTz-Ket-Xil 0 0 0 -12 -8 +40 +42 +38 0 +65 +5 0
TokTz-Xil-Ul 0 0 0 0 +69 0 0 0 0 0 0 0
Obsidian Cape 0 0 0 0 0 +9 +9 +9 +9 +9 0 0
On Waterbirth Island, powerful beasts reign over the island. The fearsome Giant Rock Crab may drop pieces of its shell when you kill it. These can be taken to Skulgrimen in the southwest of Fremennik Village to be made into the powerful rockshell armour.
Rockshell Armour
Pic Name Attack Bonuses Defence Bonuses Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Rockshell Helmet 0 0 0 -6 -2 +30 +32 +27 -1 +30 0 0
Rockshell Platebody 0 0 0 -30 -10 +82 +80 +72 -6 +80 0 0
Rockshell Platelegs 0 0 0 -21 -7 +51 +49 +47 -4 +49 0 0
Rockshell Gloves 0 0 0 0 0 0 +1 +2 0 0 0 0
Rockshell Boots 0 0 0 0 0 0 +1 +1 0 0 0 0
A powerful option for those wishing to upgrade from their Rune Armour can be found in Granite. Granite defends very well against ranged attacks, but is generally heavier than its Rune counterparts. If you want more defending power than your Rune Armour, this is the way to go! In addition to the armour, there is also the very powerful maul, which, though bulky, can strike quickly with its special attack.
Granite Items
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Granite Maul
0 0 +81 0 0 0 0 0 0 0 +79 0
Dropped by Gargoyles.
Requires 50 Strength and 50 attack to wield.
Damage types:
Pound (Accurate - Crush)
Pummel (Aggressive - Crush)
Block (Defensive - Crush)
Granite Shield
0 0 0 -12 -8 +40 +42 +38 0 +65 0 0
Dropped by several Trolls. Go to the Bestiary, type in "Granite Shield" and click Search to find out which ones.
Granite Helm
0 0 0 -9 -7 +31 +33 +29 -1 +39 0 0
Dropped by Terror Dogs in Tarn's Lair.
Granite Body
0 0 0 -22 -5 +87 +84 +79 -6 +97 0 0
A reward from the Barbarian Assault mini game. You must defeat the queen in order to gain the ability to buy one from the Commander, at a price of 95000 gp.
Granite Legs
0 0 0 0 -8 +43 +45 +41 -4 +68 0 0
Dropped by Skeletal wyverns (need 72 slayer to kill them; read more about them in the slayer guide.)
The Third Age Armour set is extremely rare, only found by players who have extreme luck with Treasure Trails. It is well known for its bonuses, higher than those of corresponding Dragon items. Relics of the battles of the Third Age, it will surely defend anyone. Wearing this powerful armour requires a defence level of 65.
3rd Age Armour
Pic Name Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Third Age Full Helm 0 0 0 -5 -2 +43 +45 +42 -3 +44 0 0
Third Age Platebody 0 0 0 -20 0 +96 +108 +113 -4 +97 0 0
Third Age Platelegs 0 0 0 -25 -2 +78 +76 +83 -5 +75 0 0
Third Age Kiteshield 0 0 0 -10 -4 +63 +65 +61 -3 +63 0 0
If you are brave enough to venture into the God Wars dungeon there are some impressive rewards to obtain. The almighty Godsword is made up of 3 shards which are smithed together (80 smithing) and can then have one of four God hilts attached. Attaching a hilt gives the weapon a super strong special attack, depending on which God's hilt is put on. These can be changed at any time, as long as you have the other hilt. Bandos armour requires 65 defence. The Godsword requires 75 attack. The Sara sword/Zammy spear require 70 attack. All these weapons are two handed. The Godsword has the same attack speed as a battleaxe. The Sara Sword and Zammy spear have the same attack speed as a dagger or whip.
God Wars Dungeon Items
Pic Name Attack Bonuses Defence Bonuses Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Bandos Plate 0 0 0 -15 -10 +98 +93 +105 -6 +133 +4 +1
Bandos Tassets 0 0 0 -21 -7 +71 +63 +66 -4 +93 +2 +1
Bandos Boots 0 0 0 -5 -3 +17 +18 +19 0 0 0 +1
God Sword 0 +132 +80 -5 -3 +17 +18 +19 0 0 +132 +8
Saradomin Sword 0 +82 +60 -5 -3 +17 +18 +19 0 0 +82 +2
Zamorak Spear +85 +85 +65 0 0 +13 +13 +12 0 +13 +75 +2
The most powerful armour in the game is by far that of the six ancient brothers, now buried in the Barrows. This archaic armour was designed to aid the strength of these great warriors, and the bonuses reflect it. Because of its age, however, the barrows armour decays. Every 15 hours, it decays to a point at which it can no longer be used. At this point it needs to be repaired, either in a player-owned house or by a number of NPCs qualified to repair it.
Torag the Corrupted's Set
Corruption set effect
Damaging Melee attacks have a chance of reducing the target's Run Energy by 20%.
Armour requires 70 Defence.
Weapon requires 70 Attack and 70 Strength.
Pic Name Attack Values Defence values Other
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Torag's Helm 0 0 0 -6 -2 +55 +58 +54 -1 +62 0 0
Torag's Platebody 0 0 0 -30 -10 +122 +120 +107 -6 +132 0 0
Torag's Platelegs 0 0 0 -21 -7 +85 +82 +83 -4 +92 0 0
Torag's Hammers -4 -4 +85 -4 0 0 0 0 0 0 +72 0
Total: -4 -4 +85 -61 -19 +262 +250 +244 -11 +286 +72 0
Verac the Defiled's Set
Defiler set effect
Melee attacks have a chance to ignore opponent's defence provided by their armour and the effects of their protection prayer.
Armour requires 70 Defence.
Weapon requires 70 Attack.
Pic Name Attack Values Defence values Other
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Verac's Helm 0 0 0 -6 -2 +55 +58 +54 0 +56 0 +3
Verac's Brassard 0 0 0 -6 -2 +81 +95 +85 0 +81 0 +5
Verac's Plateskirt 0 0 0 -21 -7 +85 +82 +83 0 +84 0 +4
Verac's Flail +68 -2 +82 0 0 0 0 0 0 0 +72 +6
Total: +68 -2 +82 -33 -11 +221 +235 +222 0 +221 +72 +18
Guthan the Infested's Set
Infestation set effect
Melee attacks have a chance to drain health from your opponent on a 1:1 ratio with the damage you inflict.
Armour requires 70 Defence.
Weapon requires 70 Attack.
Pic Name Attack Values Defence values Other
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Guthan's Helm 0 0 0 -6 -2 +55 +58 +54 -1 +62 0 0
Guthan's Platebody 0 0 0 -30 -10 +122 +120 +107 -6 +132 0 0
Guthan's Chainskirt 0 0 0 -14 -7 +75 +72 +73 -4 +82 0 0
Guthan's Warspear +75 +75 +75 0 0 +7 +7 +7 0 0 +75 0
Total: +75 +75 +75 -50 -19 +259 +247 +241 -11 +276 +75 0
Dharok the Wretched's Set
Wretched Strength set effect
The lower the player's hitpoints, the greater their strength and the higher they can hit.
Armour requires 70 Defence.
Weapon requires 70 Attack and 70 Strength.
Pic Name Attack Values Defence values Other
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Dharok's Helm 0 0 0 -3 -1 +45 +48 +44 -1 +52 0 0
Dharok's Platebody 0 0 0 -30 -10 +122 +120 +107 -6 +132 0 0
Dharok's Platelegs 0 0 0 -21 -7 +85 +82 +83 -4 +92 0 0
Dharok's Greataxe -4 +103 +95 -4 0 0 0 0 0 -1 +105 0
Total: -4 +103 +95 -58 -18 +252 +250 +234 -11 +276 +105 0
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Miscellaneous Items
Fist of Guthix Shields
Item Attack Bonus Defence Bonus Other Bonuses Requirements
Pic Item Stab Slash Crush Magic Range Stab Slash Crush Magic Range Summoning Strength Prayer Defense Level Required
Adamant Spikeshield +0 +0 +0 -6 -2 +25 +27 +23 +0 +25 +26 +1 +0 35
Adamant Berserker Shield +0 +0 +0 -8 -2 +28 +32 +30 -1 +30 +31 +2 +0 35
Rune Spikeshield +0 +0 +0 -6 -2 +39 +41 +37 +0 +39 +36 +3 +0 45
Rune Berserker Shield +0 +0 +0 -8 -2 +45 +45 +47 -1 +47 +41 +4 +0 45
Fist of Guthix shields require 35 strength for the adamant versions, and 45 defense for the rune types. These can be purchased using Fist of Guthix tokens, and they degrade every so often until reaching 0. They can be recharged by exchanging Fist of Guthix tokens.
Miscellaneous Items
Item
Attack Bonus Defence Bonus Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Abyssal Whip
0 +82 0 0 0 0 0 0 0 0 +82 0
Dropped by Abyssal Demons (need 85 slayer to kill them; read more about them in the slayer guide.) Damage types:
Flick (Accurate - Slash)
Lash (Controlled - Slash)
Deflect (Defensive - Slash)
The 'Whip', as it is often called, can attack as fast as a dagger. Because of its strength, it's a very popular weapon among those who can afford it.
Mud pie
0 0 0 0 0 0 0 0 0 0 0 0
This pie can be thrown at other players and NPC's. It doesn't deal damage, but it can drain 20% of your opponent's energy. These are not stackable, so you can only wield one mud pie at a time. After throwing it you can pick up your pie dish from the floor. You can buy the pie from the cooking guild, or make one yourself. For more information please read the cooking guide.
Tyras helm
0 0 0 -6 2 9 10 7 -1 9 0 0
This ancient empire helmet can be purchased from the charter ship crew members at Brimhaven, Catherby, Karamja, Mos Le'Harmless, Port Khazard, Port Phasmatys, Port Sarim, Port Tyras, and the Shipyard (southern Karamja).
Spears (members only)
Spears are made after completing part of the smithing section of Barbarian training. They are also a drop from many monsters (black can only be obtained via drop, not made). You have to speak to Otto, and he will teach you how to make these. Spears are two-handed weapons, and can be poisoned.
Spears
Pic Name Attack Bonuses Defence Bonuses Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Bronze spear +5 +5 +5 0 0 +1 +1 0 0 0 +6 0
Iron spear +8 +8 +8 0 0 +1 +1 0 0 0 +10 0
Steel spear +12 +12 +12 0 0 +1 +1 0 0 0 +12 0
Black spear +15 +15 +15 0 0 +1 +1 0 0 0 +16 0
Mithril spear +17 +17 +17 0 0 +1 +1 0 0 0 +18 0
Adamant spear +24 +24 +24 0 0 +1 +1 0 0 0 +28 0
Rune spear +36 +36 +36 0 0 +1 +1 0 0 0 +42 0
Hastas (members only)
Hastas can be smithed after completing some parts of a Barbarian training. You have to speak to Otto, and he will teach you how to make these. Hastas are one-handed weapons that lower your defence, but you can wield a shield to balance the loss. Hastas can be poisoned.
Hastas
Pic Name Attack Bonuses Defence Bonuses Other Bonuses
Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
Bronze hasta +5 +5 +5 0 0 -1 -1 -1 0 -1 +6 0
Iron hasta +8 +8 +8 0 0 -2 -2 -2 0 -2 +10 0
Steel hasta +12 +12 +12 0 0 -3 -3 -3 0 -3 +12 0
Mithril hasta +17 +17 +17 0 0 -5 -5 -5 0 -4 +18 0
Adamant hasta +24 +24 +24 0 0 -6 -7 -5 0 -6 +28 0
Rune hasta +36 +36 +36 0 0 -10 -10 -9 0 -10 +42 0
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Special Attacks (members only)
These are special attacks that will hit your enemy with an added affect that will be to your advantage. To perform a special attack, your special attack power bar must be full enough. You can see this in the weapon menu.
It is worth noting that only certain weapons have special attacks, not every weapon. The table below shows the different special attacks and information about how they work. Every time you use a special attack, it will drain some of your special energy power shown on the bar (percentage drain listed in the "Cost" column below). This automatically regenerates by itself and there is nothing you can do to make it go faster.
Picture Name + Weapon Effect Cost
Energy Drain
Abyssal Whip More accurate than usual and if successful, will transfer 10% of your opponent's energy to you. 50% Drain
Quick Smash
Granite Maul Will instantly attack the enemy (even if you've just hit once). 50% Drain
Puncture
Dragon Dagger Two very quick strikes, with slightly increased Attack and Strength 25% Drain
Cleave
Dragon Longsword Temporarily increases Strength and Attack for a hit 25% Drain
Sever
Dragon Scimitar More accurate than usual and if successful, will prevent your opponent from using protection prayers for 5 seconds. 55% Drain
Rampage
Dragon BattleAxe Temporary increase of
Strength +20%
Attack -10%
Defence -10%
Ranged -10%
Magic -10% 100% Drain
Shatter
Dragon Mace Temporarily increases your Strength and decreases your Attack for that hit. 25% Drain
Shove
Dragon Spear/
Zamorak Spear Stuns your opponent for 4 seconds so he/she can't move and moves them one square away from you. 25% Drain
Sweep
Dragon Halberd An attack that is slightly stronger than normal. Enemies that take up more than one square will be hit twice. 30% Drain
Clobber
Dragon Axe Lowers defence and magic of opponent. 100% Drain
Powerstab
Dragon 2h sword Damages up to 14 nearby enemies. 60%
Sanctuary
Excalibur Defence +10% 100% Drain
Weaken
Darklight Reduces an opponent's Attack, Strength and Defence. Twice as effective on Demons. 50% Drain
Impale
Rune Claws Temporarily increases Strength and Attack for that hit, but slower. 25% Drain
Capture
Rod Of Ivandis/
Ivandis Flail Captures a Vampyre Juvinate that has low health (1/3), allowing you to use a Guthix Balance potion on it. 10% Drain (Note: Rod of Ivandis has 10 charges, and Ivandis Flail has 30 on it allowing for 10 and 30 special attacks respectivily. After using all the charges the weapon will break)
Backstab
Bone Dagger Lowers the opponent's defence by the amount of damage you inflict. Has a very good chance of hitting an unsuspecting opponent. 80% Drain
Liquefy
Brine Sabre Can only be used underwater. Special doubles your chance of hitting, and your Attack, Strength and Defence levels temporarily increase by 25% of that hit's damage (e.g. if you hit 20, then it gives a temporary 5 level increase). 80% Drain
Sunder
Barrelchest Anchor When using this attack, it doubles the odds of hitting the target. If successful, your enemy's Defence, Ranged, Attack or Magic level will lower by 10% of the damage done. 50% Drain
Favour of the War God
Ancient Mace This attack will cause damage to your opponent even if they are using the 'Protect from melee' prayer. It will also drain your opponents prayer by the same amount as the damage, which will then be added to your own. You can gain more prayer points than your maximum level using this special. 100% Drain
The Judgment
Armadyl Godsword Hits very hard, inflicting 25% more damage. 50% Drain
Warstrike
Bandos Godsword Inflicts 10% more damage, and reduces the opponent's combat stats by the damage hit. Reduces combat stats in the order: Defence, Strength, Prayer, Attack, Magic and Ranged. 100% Drain
Healing Blade
Saradomin Godsword Restores half of the damage dealt to your Hitpoints and a quarter to your Prayer. You will receive a minimum of 5 Prayer and 10 Hitpoints. 50% Drain
Ice Cleave
Zamorak Godsword Freezes your opponent for 20 seconds. 60% Drain
Saradomin's Lightning
Saradomin Sword A normal attack as well as a magical attack which deals 5-16 damage. 100% Drain
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Once you have mastered the attack, strength, defence, or hitpoint skill and reached level 99, you may want to buy yourself a skill cape to show your achievement from the correct NPCs.
For the Attack cape visit Ajjat inside the Warriors Guild in Burthorpe.
For the Strength cape visit Sloane in the Warriors Guild in Burthorpe.
For the Defence cape visit Harlan, the combat tutor south of the Lumbridge General Store.
For the Hitpoint cape visit Surgeon General Tafini in the dueling arena hospital.
Refer to the Achievement Capes guide for more details.
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Credits
Original Guide by: Eeeeediot
Thanks to: `EmSee, abomb67, Adamskii, AlphaMan3, Arcticrunite, chaosbringer, chenw, Chris the Hawt, Cowman_133, Cruiser1, cubegenius, Dark_Counda, Darkobra, Dave, deskjethp, Dook13, DoT_Shadow, dP Crazy, Dragontotem, Empror1, Emperor75, Eyehawk78, Fred Meehan, Furious F, geniusjoe93, green_moss_man, hadgan, Howlin1, inf4m0us911, inferno_char, Intrepid888, King MuuMuu, kyle14710, Loge_05, loqk, lord kain1, LordSoultar, lotrking1010, m6c Magnum, Mc90123, magax, majestic122, manoman, mchainmail, nvw08, O_Qp, oddfaery2, Pirkka, Pkin Pur3, Pker_Dude_Jr, pokemama, pompey_spud, Rapsey, Rcty, SaidinWot, Serephurus, Smellysocks, Slayershunt, Swtkittn, the49ronin, the best371, tintmangbpack, triadi, Uk_swat, Umega, Vap137 and Wizard111111
Last Updated by: Howlin0001
Last Updated: 08-Sep-2008