This is about the history of Fight Night. The article will be talking about how Fight Night improve over the years.
Fight Night 2004 made it's debut in 2004 bringing the Boxing franchise to a whole new level. One of the main new features of the game is Total Punch Control controlling the way you punch made a big difference in the game. Gameplay and graphics were amazing. Now Fight Night Round 2 came out with stunning new graphics engine better gameplay and finally introducing the EA Sport's Haymaker and EA Sport's Cutman. All these new features made the game feels so realistic. Also in Fight Night Round 2 all new Create A Fighter and brand new career mode and game modes. Finally Fight Night Round 3 big success on the Xbox 360 and Playstation 3. This version of the game features the best graphics I've seen in a sport game. Gameplay graphic engine was incredibly realistic the way the boxers move the body language it's all there. Total Punch Control really made a big improvement in this Fight Night game it features brand new punches EA Sport's Haymaker Stun Punch and Flash KO also a brand new Get In the Ring mode made special for the Playstation 3 version of the game. Fight Night Round 3 change the way we use to play Boxing games, look for Fight Night Round 4 in 2009.