Gameolosophy > Games > Action > Day of Defeat

The Guide to Day of Defeat

Day of Defeat: Source is an interesting one. It is a WWII two team based game where both teams are either teams are set with destroying weapons emplacements or just capturing flags.

You can either choose from the German Armed Forces, or the U.S. Army. There are six player classes in witch you can choose from for both factions.

U.S. ARMY:

Rifleman

  • Main weapon: M1 Garand. Good for medium-long range. Uses Iron Sights.
  • Secondary: Rile Grenades: Good for clearing bunkers or rooms from short-long range.
  • Third: Knife: Hand-to-hand.

Assault

  • Main weapon: Thompson. Should only be used in medium-close range. Inaccurate if standing.
  • Secondary: Colt 45. Good sidearm if main weapon is out.
  • Third: Punch Is only useful in hand-to-hand.
  • Forth: Frag Grenade: Useful for clearing rooms. Can "cook" so enemy can't throw back.
  • Fifth: Smoke Granade: Useful for obscuring enemy's view.

Support

  • Main weapon: B.A.R.(Browning Automatic Rifle) Accurate when bursting or at prone. Only has 20 round per clip but carries many magazines.
  • Second: Frag Grenades: Same as described above.
  • Knife: Hand-to-hand.

Sniper

  • Main weapon: Springfield. Sniping weapon. Only should be used for long range unless your crazy.
  • Second: Colt 45. : Same as described before.
  • Knife: Same as above.

Machine Gunner

  • Main Weapon: 30. caliber machine gun. Good for pinning down enemies or for staged assaults.
  • Second: Colt 45. Same as above.
  • Third: Knife. Same as above.

Rocket

  • Main Weapon: Bazooka. No good use being that there are no tanks in DoD but is still good for taking out infantry.
  • Second: M1 Carbine. Fast shooting and good accuracy. But only two magazines.
  • Third: Knife. Same as above.

German Armed Forces:

Rifleman

  • Main Weapon: K98. Good long range rifle. High damage and high accuracy.
  • Second: Rifle Grenades. Pill shaped grenades that do less damage than the US Rifle Grenade but go farther.
  • Third: Spade. Shovel that is used for hand-to-hand fighting.

Assualt

  • Main Weapon: MP40. Good automatic weapon used for close combat. Has more bullets than Thompson but is less powerful.
  • Second: Punch. Should only be used in close combat.
  • Third: Walther P38. Good sidearm if main weapon is out. Has one more bullet than Colt 45.
  • Fourth: Frag Grenade. Good for clearing rooms. Can "cook".
  • Fifth: Smoke Grenade. Used for making it so enemies can't see you as well.

Support

  • Main Weapon: STG44. Good powerful weapon and has 10 more bullets than BAR but only has 6 magazines.
  • Second: Spade. Same as above.
  • Third: Frag Grenades. Same as above.

Sniper

  • Main weapon: K98 Scoped. Great for sniping, though scope is hard to use sometimes.
  • Second: Walther P38. Same as above.
  • Third: Spade. Same as above.

Machine Gunner

  • Main Weapon: MG42. One of the best machine guns in history. Good ammo compacity. Over-heats over time.
  • Second: Walther P38. Same as above.
  • Third: Spade. Same as above.

Rocket

  • Main Weapon: Pazerschreck. Good rocket for taking out armor... but there is no armour, but it is still good for taking out infantry.
  • Second: I don't know the name. I've only seen it on DoD. Shoots fast witch makes it inaccurate. Not much ammo either.
  • Third: Spade. Same as above.

Well, there you have it. It may not be the best and may be some spelling errors. Day of Defeat: Source requires a high-end machine to play with pleasure, FYI.

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