So, you want to get better at COD? Alright let's get started. First, you need to understand the difference between strategy and tactics. Strategy is long term, the big picture. Strategy is putting UAV jammer on before the match starts and constantly sneaking behind the enemy. Tactics, on the other hand, are short term. Tactics are throwing a flash-bang through a doorway before running in. Now that you know the difference between tactics and strategy, you can get started on learning how to be a tactical player. The skills you are about to learn can be applied to any shooter game. The reason I choose Call of Duty 4 as a model, was because it's not a "skill" game. Halo 3, for example, is a "skill" game. By "skill" I mean a game where it's more important to get head shots, than to stealthily and efficiently seek out the enemy. Some people would say that COD is more of a skill game than say, Ghost Recon, or Rainbow Six. While Rainbow Six is literally categorized as a tactical shooter, I still picked COD. Why? Simply because I think its more fun. Anyway, down to business. Lesson 1: Valuing your life.
A problem with many games is that they measure your skill in how many kills you get, as opposed to you kill death ratio. The K/D ratio is simply how many kills you got next to deaths. If you went positive, which is good, then your k/d would be 13-10 (13 kills, 10 deaths) or something like that. If you went even, it would just be 9-9 or so. If you went negative, which is (like it sounds) bad, then your k/d would be 17-20. In a game like Halo, the person who got 17-20 would be considered better than the person who got 13-10. Why? Because in that game, all that matters is kills! In COD its more important to be positive. Bad COD players don't value their life. They just run in to a battle and hope that they catch some one with martyrdom. A good COD player will value their life and NOT DIE. One way to pound into your head that dying hurts your team, is to play a few search and destroy games. In search and destroy, you don't respawn after dying. Instead you get to watch your teammates play and get killed while you franticly yell " Watch out behind you!!!" (They can't hear you by the way). So, basically, value your life. Lesson 2: Don't be insane. If a sniper had killed you three times in a row, it's not that they're really good. It's that your really stupid.
Chances are, you keep walking to to the same area, with the same class, with the same dumb idea that your gonna kill that guy that's sniping you. Yeah well, no. The definition of an insane person is someone that does the same thing over and over, without changing anything, and expects different results. So not only are you a noob, but your (by definition) insane. So next time, change your class and counter-snipe him. Or even avoid him all together. He's killed you three times, no point in risking your life to kill him once. Lesson 3: Grenades. Barrett .50 cal? Nope. P-90? No. Shotguns? Not even close. The best gun in the game isn't a gun at all. Grenades. Grenades: kill in one hit, can kill more than one person, can be bounced into corners, can blind or disorient, and can blow up cars in one throw. That's more than any gun can do. Allot of people hate grenades because of beginning game, random grenades. Random grenades are a cheap, desperate way to get kills. Random grenades give all grenades bad names. If you look at videos of COD, the best players use grenades all the time. A common reason people hate grenades is because they can be thrown back at you and you get killed. This is why you should 'cook' grenades. Cooking is when you hold down the grenade button before you throw it. This makes it so that the Grenades will explode in peoples hands when they try to throw them back at you. If you cook grenades enough, you can basically throw death at people. I sometimes will cook grenades so long, that I barely get it off in time. But it really gets allot of kills. Bouncing grenades places is also good. If you throw a frag grenade, and then a flash-bang right after, the victim will not be able to see the grenade indicator and will probably die. Also if you need cover, grenades have your back.