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Cod4 & Cod Waw Perks: Explaining the Uses and Other Useful Information

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like when you hit someone with a bullet. You can use this to tell you if

someone's in a room.

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Smoke Grenades: Takes about 1-2 seconds to put up a decent-sized cloud of smoke

after hitting the ground. As far as I know you can't inflict impact damage with

this like you can with the other hand grenades. Despite the passive nature of

the smoke screen, it turns out to be a great stalemate-breaker on

objective-based maps. It can hide your team as they move to an objective, blind

a group of enemies while you fire into their position, or even act as a decoy

to drain enemy explosives (sometimes smoke clouds attract a LOT of enemy frag

grenades). In my experience, teams using smoke grenades on objective maps tend

to make breakthroughs more often than teams that don't.

NOTE: Keep in mind that being in the smoke doesn't mean you're invisible from

every angle! If you really want to stay hidden, stay either in the center of

the smoke or (preferably) on the other side of the smoke from your enemies.

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Knife: Hit melee to whip out the knife regardless of how impossible it is to

carry your potentially heavy gun in one hand and slash quickly and effectively

with the other. The combat knife one-shot kills any target, unless you're on a

feedback FF server where the damage you inflict on friendlies goes to you

instead. In that case, you take damage to within one point of death. I'm not

sure on how the game decides to have you stab or slash someone... perhaps you

slash if you're strafing. Slashing is rather quick, whereas stabbing has a

recovery time of a couple seconds, which can be perilous if you miss your

target but the stab animation happens anyway. Remember to treat the knife like

a gun; aim with your crosshairs and don't compensate for where the knife

"should go" in real life.

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Camouflage: Paint your gun! In some cases having the proper camo on your gun

will actually disguise you better, but don't sweat this too much because you

can't change camo in the middle of a round. Mainly you use camo to make your

gun look cool and for prestige. All primary weapons that you have unlocked

automatically come with desert and woodlands camo. The following camos are

unlocked for all weapons by completing their respective Expert Challenges

(headshot quotas):

Digital Camouflage (25 headshots): gray, blocky micropattern camo good in

concrete-filled maps like Countdown, Pipeline and Vacant, as well as Wet Work.

Blue Tiger Camouflage (75 headshots): blue and dark gray tigerstriped camo,

most likely to blend in in Wet Work and the concrete maps.

Red Tiger Camouflage (150 headshots): red and dark gray tigerstriped camo.

Gold: Available for the AK-47, Mini-Uzi, M60E4, M1014, and Dragunov when you

complete all Marksman and Expert challenges for every gun in their respective

classes. Shiny and easily noticeable by everyone, but you should be proud to

show it off!

Weapon Attachments

These items can be attached to the specified weapon classes with the exceptions

of the Desert Eagle and MP44. All equipment except for the grenade launcher and

pistol silencer must be unlocked for each individual weapon by completing the

Marksman (kill quota) challenges for that weapon. The kills needed to unlock

the equipment are listed next to the equipment names.

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Grenade Launcher (assault rifles) (replaces Tier One perk): The n00b tube!

Equip this attachment with 5 to bring up the grenade reticule, and fire. The

impact grenade won't arm until a second or two after leaving the barrel, so aim

for at least medium-distance targets. The exception is impact kills. If you can

hit someone up close with an undetonated grenade, they die instantly! The kill

icon is rather amusing. As fun as the noob tube is, there's a reason it has

that name. Players often get annoyed at those who ALWAYS use the grenade

launcher every spawn. It feels cheap after a while, and besides that it doesn't

get you weapon experience towards equipment or camo and if you're decent at

aiming you can usually get more kills by moving around with your gun than by

moving around with your 2-shot noob tube. Use in moderation, for everyone's

sake.

----------

Silencer (assault rifles 75, SMGs 75, pistols): A silenced weapon suffers a 2+

penalty to range and an unspecified minor penalty to damage (SEE BELOW), but

when fired it won't appear on enemy radar. I believe the silencer reduces

recoil somewhat as well. Use if you don't want to be detected as easily.

The PFC says that the silencer does not inflict a damage penalty on a weapon,

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Comments (31)
#1 by Secret Lover *o*, Dec 5, 2007
right on baby!!
#2 by Jared Stenzel, Dec 24, 2007
Decent article. I didn't think there needed to be lists like 3 times. The perks should have been listed but right under the perk on the list should be the description. Otherwise we're looking through the list once, then copied exactly plus a definition/reason for it. Just add them together. Anyways nice work.
#3 by lulz, Mar 3, 2008
nice article, very helpful.
#4 by zoltan 360, Mar 11, 2008
good article
#5 by naji, Mar 24, 2008
whats a good sniper and assult classa and a good sniper class to
#6 by Yoofus, Mar 25, 2008
aw jeez... and I read somewhere that there were like.. 60 perks... :'(

good article =)
#7 by Soap Mactavish, Mar 29, 2008
Good Article :)
#8 by J Man, Apr 17, 2008
try a p90 with silencer
Perk1- ur choice of style if u camp/ play S&D try claymore or 3 frags spec or non spec both are good
"2- uav ( with a silencer undetectable good for S&D)
-or double tap (witha p90 unbelievable)
"3- dead silence (this makes u unheard so easier sneaking)
- or extreme conditiong (helps alot when outflanking people)

Last notes: when u through flash grenade it makes ur foes completly unable to fight unless they have an lmg to keep shooting lol, But stun grenades when they work on ur target it shows as a hit on ur indicator i dont think flash's do so very helpfull if u storm in and find ur enemy waiting! but ur targets can fight back slightly more effectively unless they r facing another way LOL! try em out =] i find em much more effective as work when it hits em from behind! try em out!
#9 by KhyronRex, Apr 22, 2008
They need to nerf martyrdom as well as the N00b Tube.
They should also allow you to control the speed of your crouch/prone... I always get capped after ghosting in front of a sniper because my head pops up too fast.....
#10 by gh0stdro0pz, May 1, 2008
very nice... much time and thought was put into this. keep up the goodwork! =//
#11 by ak-47 user / red dot , May 21, 2008
(=^.^=)
#12 by bazoneshot1873, May 21, 2008
i hate noobtube
#13 by methodofriot, May 21, 2008
i like the m40sniper rifle
#14 by KILLA328, May 25, 2008
THIS IS A GREAT ARTICLE.... VERY HELPFUL :)
#15 by , Jun 24, 2008
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#16 by Wkdcowboy, Jun 25, 2008
Sweet job. But maby your next article can be about game tipes like free for all and search . over all good efort
#17 by hiiiiiii6677, Jul 14, 2008
Try for s&d sniper of your choice fragX3 stopping power and last stand with a deagle.
#18 by XxAssasinsszXx , Jul 14, 2008
omg i totally agree with hiii.. i love using that class with m40 sniper it rocks... sometimes tho i use drag with overkill ak or other guns...
#19 by mike, Jul 16, 2008
UAV Jammer does NOT hide you on radar when you shoot. It only hides you from UAV scans. You need a silenced weapon to be entirely undetectable.
#20 by jonesy, Jul 17, 2008
gr8 perks and good ideas i always use mp5 with scilence perfect gun ...!!!!
#21 by harr, Jul 21, 2008
if u ppl want any other guides i can make, just post or ask. i'll try to make some for u guys.
#22 by Flarg, Aug 2, 2008
What lv do u unlock overkill?

Good lists though :)
#23 by jonesy , Aug 7, 2008
u unlock overkill at lvl 38 if any ov u av got xbox360 live add me xXLETHAL4D4MXx
#24 by jonesy , Aug 7, 2008
sorry my gamer tag is xXLETHAL 4D4MXx
#25 by dirsceol, Aug 19, 2008
Who is PFC?
#26 by IRAIMIB0, Sep 1, 2008
my gamertag is IRAIMIB0 add me, and i like m40 with UAV jammer and dead silence on hardcore S&D
#27 by SintacksError, Sep 13, 2008
This article sucks. It was poorly written and a lot of the info is wrong or biased.
#28 by StrikingShadow, Oct 30, 2008
Great article, thanks for the info, most stuff I already knew from expirience, but I really wish I had read this when i was new :) My most prefered "Ninja" classes are P90/Mp5 (doesnt really matter) silenced, Bandolier, UAV Jammer and Dead Silence. And no, dead silence is not "useless" at all. It is extremely effective when used right, for Eg. When flanking. Anyone who says its useless is most likely using it wrong. The perk doesnt make you invisable, so running head on at people will still get you killed rather fast. Steady aim is also rather useful, the only time I can think of that it wouldnt be is on an LMG, in which case the larger bullet spread would come in handier more often, as Jazzbran said.
#29 by fr33l4nc3, Dec 6, 2008
m203 is not noobish! its just like throwing a cooked nade! i dont use it though i prefer RPG. Martyrdom is really freakin' annoying though. @ least with a perk like last stand you have to work for your kill.
PS: good stealthy class: MP5 SD or M4SD W/ ACOG, USP .45 SD or M9SD, C4, Flashnades, special nades x3, UAV jammer, Dead silence
#30 by fr33l4nc3, Dec 6, 2008
M16 w/ stopping power & deagle FTW!!!!!
#31 by fr33l4nc3, Dec 10, 2008
Also gr8 article. Sintacks error u can GFYS!!!!!
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